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+TEK

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A member registered Jan 10, 2019 · View creator page →

Recent community posts

Oculus Rift S user - reporting the same bug, although I had more annoyances (chronologically):


1. The game seemed to work fine at first but I couldn't grab anything.

2. I then tried setting a community binding, I could grab now but my hands were stuck in one place. After rebooting, they were stuck to the floor.

3. I couldn't rebind back to official bindings but I guess that's more SteamVR's problem.


Reverted back to older version of the game. Worked fine after activating a community binding,

Benchmark version 1.3.0 used to work just fine. 2.1.0 crashes on startup on all renderers.

Ryzen 5 1600X + RX 580, 16 GB RAM. Ran from SSD first and then HDD.