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Pendragons & Paperknights Pub.

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A member registered Apr 06, 2023 · View creator page →

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Please let me explain why these orcs are not the standard orcs from the Shadowdark RPG Core Rulebook.

Before I started working on the stat blocks of this project, I wrote down some design premises.

To respect and build upon the SD core rules ranks very high in this regard. Only one premise overrules it actually:

"Each humanoid has (or gets) their own signature ability."

And the original SD orcs share the Rage trait with the gnolls. So one of them needed a new, an individual signature ability.

Well there is this other thing I stumbled over in the CRB: no half-elves.

Oookay. We are still talking orcs, right?

Yesss! 

A predecessor of SD handled half-elves aaand half-orcs very open minded: If you e.g. are/play a half-orc you get to choose whether you want to use the mechanical benefits of orcs or humans.


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Thank you, gamermike!
Hope to give the Knight another playtest soonish... 

(Sorry for replying half a year later, but I just wasn't very active on the P&P Pub. front! Playing the game instead. Hope this changes soon, as I have three (!!!) projects  I'm tinkering on.)

(3 edits)

Thank you! That was the idea. 
If the Fighter is on team offence, the Knight is on team defence.

(Sorry for replying half a year later, but I just wasn't very active on the P&P Pub. front! Playing the game instead. Hope this changes soon, as I have three (!!!) projects  I'm tinkering on.)