It is meant to be a more difficult game, but I get where you are coming from, as I am a casual player myself.
PoctorDepper5446
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Got stuck in a wall, got pushed below ground while possessing a worm. Wall jump is very unintuitive. Movement is overly slidey for a platformer, I slid off of a wall and got sent a good ten pixels to the left without touching my keyboard.
HOWEVER, I absolutely love the possession mechanic, it definitely has potential for various puzzles (and even a Kirby-style combat mechanic?).
A few issues
1. There is no feedback when you get hit. Play a sound or shake the screen to give the player a little feedback
2. There is no pause menu, which makes it a little hard to leave or, well, pause when you have to step away.
3. Falling off the map was a bit interesting, because I couldn't see.
4. More of a bug really: when you die, the game will occasionally not capture the cursor again.
However, it's quite fun, and there is a solid amount of body to the game regardless of the bugs and/or missing features.