Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

polarstorm

3
Posts
4
Followers
5
Following
A member registered Sep 11, 2023 · View creator page →

Creator of

Recent community posts

(1 edit)

Of course you control the cart, but cart can't stop except when must choose direction from T-look rail or on dead end. If have a way to continue last move direction cart will go on this rail.

Because I create control to be for Gamepad, if you use keyboard, must hold-on key while change direction, not just press it.

I know control is harder, and on turns look strange, but all is because you can swtich direction in right moment - this is characteric for original game, but there don't have curve turns and car stop more often

(1 edit)

Thank you, Mani!

I know the movement control is hard and sometime strange, but after 3 times start it from scratch, can't found perfect balance. Was or very easy ot very hard, for that prefer to be litle hard. By the way this is characteric and for original game, but there all angles is right. Here the curves on turns make control harder, but think was very strange to have right angle turns on rails :)

So that there is no rigid algorithm to learn, the elevators change their speed depending on where you are and how long you stay in roughly the same place. Of course this makes the game quite difficult, especially the last 2 levels, but there isn't one that I haven't personally completed, so it's possible. But that's why, unlike the original game, I added the ability to continue and restart levels.