Thank you Pol !
Polycorne Games
Creator of
Recent community posts
Hello ! Merci pour le retour. Le non déterminisme est effectivement perturbant. Nous pensons le supprimer dans les prochaines versions. Les autres niveaux ont été fait sur le papier mais pas assez de temps pendant la Jam (normal ^^). On les rajouteras dès qu'on aura un peu de temps :)
Il manque deux aspects majeurs non présent dans les 3 niveaux existants :
- l'addition (ou superposition) de deux cartes (la multiplication est déjà dans le niveau 3)
- la prise en compte des boucles "en multipliant" deux cartes
La encore, nous y ajouterons lorsque nous aurons un peu de temps (c'est que l'autre jeu est cronophage quand même :D)
The new "Camembert" update for Silicon City is released !
What’s better than a new challenge every week to have fun? That’s what we’re unveiling with this new update!
Today you need to be connected through Steam to play with this feature. We will open this game mode to other players in the futur. You can request a free BETA key by subscribing to our newsletter here : Polycorne - Independant video game studio |
Full release log available here : Silicon City v0.31 "Camembert" update log - Silicon City by Polycorne Games (itch.io)
As usual, we will ask our community to vote for the name of the next update. Don't miss the call : join us on Discord or Twitter !
Once every two weeks, and until the Early Access release in june discover one of the Polycorne team member:
Try it for free and leave us a feedback. We'd love to hear for feedback to make the next releases better. Drop us a message on Discord!
Hi! Thanks for your feedback !
Yes we do. We're currently working on the road system which have some bugs (especially the avenues). The current system is a simplified implementation of this Rushhour – Traffic simulation software - Polycorne
About public transportation, it will comes later in the game ('cause we have many other thing to finalize before :))
The "Abondance" update is out !
Give it a try (limited number of beta access) : https://polycorne.itch.io/silicon-city
You'll find the full devlog in the game page here : https://polycorne.itch.io/silicon-city/devlog/201997/silicon-city-v029-abondance...
Hello mayors,
we've identified two bugs related to the previous "Abondance" update :
- the feedback button created a kind of fade to black screen when exited ingame.
- citizen were not able to get out of their car under specific conditions which led to an infinite cars merry-go-round in the city streets (funny but not effective if you want to grow your city)
We are sorry that these hiccups went through our QA process and we hope that they weren't too harmful.
The builds have been updated with the bugfix yesterday.
Meanwhile, and because your morale is important to us, we are preparing a small update for next week : christmas spirit will make a stop in Silicon City !
The new "Abondance" for Silicon City update is released !
It comes with major updates such as :
- Brand new story mode
- Improved graphics
- New achievements
- New avatars
- New buildings
- And much more...
Silicon City uses old game design and revisit the genre of city simulation. If you've already played to the earliest versions of Sim City©, you will find here tribute to the original game from the 90's. Your city is here based on a classic squared grid, ready for good old urban planning techniques.
Full dev log available here : Silicon City v0.29 "Abondance" update log - Silicon City by Polycorne Games (itch.io)
Join our discord to discuss about the game : Silicon City (discord.com)
Try it for free and leave us a feedback. We'd love to hear for feedback to make the next releases better. Don't hesitate to drop us a message on discord.
Hello fellow gamers !
We published yesterday the 0.27 version of our game Silicon City.
Meteor, planes, budgets and tweets. A lot of new great features to discover
We did a lot of work to prepare the next version we will release next month : the “Abondance” update. This version will bring a lot of very exciting new features, such as the Story mode for beginners and advanced players to understand better the game mechanics. Other features and more missions will be added too.
Please feel free to test it for free (until december) and provide us your feedback !
You'll find the full devlog in the game page here : https://polycorne.itch.io/silicon-city/devlog/187143/silicon-city-v027-update-lo...
Silicon City : open beta !
Silicon City is now available on itch.io thanks to the 0.26 version update.
We're very excited to release this new update with new features and bugfixes. The game is under development for 3 year now thanks to our personal time. We're moving to the next stage with more and closer update for the next upcoming month !
Check out our latest gameplay video on Youtube : https://www.youtube.com/watch?v=luxPccIVeXs
Silicon City uses old game design and revisit the genre of city simulation. If you've already played to the earliest versions of Sim City©, you will find here tribute to the original game from the 90's. Your city is here based on a classic squared grid, ready for good old urban planning techniques.
The game is still under development so many features are missing and many bugs can happen.
Feel free to download it and provide your comments. We need the community feedback to improve the game.
Download it for free here : https://polycorne.itch.io/silicon-city
Our latest devlog here : https://polycorne.itch.io/silicon-city/devlog/174465/silicon-city-v026-update-log