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Poopsy

34
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59
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A member registered Mar 21, 2020 · View creator page →

Creator of

Recent community posts

Thank you! <3

<3

Unfortunately I don't have a specific date, but it's sometime next year.
The last 6 months have been pretty difficult due to unexpected family loss and other personal issues and -as a result- the development of the game heavily suffered from it.
I'm slowly getting back on track, but it's gonna take some time...

Thank you for playing! I'm glad the demo worked well with a gamepad, I will have to change the tutorial prompts to account for it at some point.

Hi and thank you for the kind words!
I'm sorry you found puzzles to be tedious and too difficult... I did my best to make them reasonably interesting and provide subtle but meaningful clues to always make them solvable, but I suppose it wasn't enough.
If you have a VOD of your playthrough, please make sure to post it here: it's the best way for me to understand how people experience the game.

Also, there's no devs, it's just me and two extremely judgemental cats.

Thank you!

Thank you, you're very kind! The actor playing Vincent is the super talented and overall really nice guy Jacob Eccles.

Thank You! I hope the translation was accurate enough!

Thank you! Please don't forget to rate it, it really helps!

Thank you! I think you missed finding a third object to bind the two you had together. Shame though, you were very close to the end!

Hi, could you be a little more specific please? What happens exactly? When/Where? What are you PC specs? ...The more you can tell me, the more it helps me figure out where the problem is.

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Thank you! We'll see if that's enough to avoid getting sued to the ground, but hopefully I'll be able to complete the game from jail.

Thank you for the kind words, unfortunately the video seems to be set to 'private'. You might wanna fix that!

Thanks again for supporting the game! Regarding the Itch.io presence, I think it has to do with the number of ratings... although the demo has been downloaded hundreds of times, only two people took care of rating it and I'm fairly sure Itch.io algorithm accounts for that.

Mhm it might be on my end then, I'll add it on my to do list.

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I see... do you by any chance have scaling mode in the nvidia control panel (or the AMD equivalent) set to something different than default?

(I'm just trying to understand if the issue is on your end or mine)


Thank you, that really helps! <3
...and yes, i'm gonna cuck you like that! ;P
I have a question for you: at what resolution were you playing the game? I see the video has a weird aspect ratio and that's not really supposed to happen.

<3

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You're very kind, but I don't think my game is revolutionary in any way nor will ever reach mainstream success. I'm well aware I'm making a niche game for an even nicher audience and I'm at peace with that. I only hope that anybody who plays it will enjoy it for what it is, rather than bashing it for what it's not.

Hi, thank you for the kind words and feedback! The game was supposed to be released by the end of the year, unfortunately I'm not there both in terms of completion and wishlists. I only get to release once and -as a solo dev- I don't really have access to a strong marketing machine to promote it... It doesn't help that this year has been ridiculous in terms of really interesting games being released and my game is simply too small and invisible to even attempt to compete against any of them.
Anyway, I'll look into tweaking crouch speed, it is indeed a little too slow.

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Thank you for the kind words and for noticing a very specific design choice. Looking forward to your gameplay video!

The important part is that you solved it!
Was the feeling a bit rewarding at least?

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Thank you! I really appreciated how you took care of analyzing lore and events in the demo: the story is meant to be the biggest puzzle in the game and solving it fully will definitely require interpretation and reading between the lines.

Having said that, for obvious reasons I cant't spoil how the story will unfold, but I assure you it won't be about demonizing (or glorifying for that matter) mental illnesses.

Infact, mental illness is not even the main theme of the story.

(two additional notes: the portrait is not AI generated and Vincent gets indeed hooked on the pipe)

Thank you! The game will be indeed released on Steam, assuming I don't go completely insane by then...

Yay!

Thank you moooon! <3

Mmm Do you mind testing something for me? Send me an email to tlwto.poopsy@gmail.com and i'll send you a link

<3

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Thank you, however this video is of a really old build from i think last year...

This is actually the first time someone reported issues with the brightness setting, I will need a little more info to understand what could be the problem, for example: what gfx card are you using? Do you have HDR enabled? (either real HDR or the fake windows 11 one) Do you use any external software that modify the screen? (eg: f.lux or similar)
The more you can tell me, the more it will help me.

Thank you, I hope you enjoy it! Please let me know how the translation was!

That's a relief, I thought the game bugged out :(
Hopefully the final game translation will be on par with the english text :D

Hi Yacchu, thank you for the kind words! Did you try playing the demo in Japanese? I'm very curious to know how accurate the translation is from a native speaker. On a side note, I see the brightness towards the end of the demo got super weird, what happened there? Did you crank it up somehow manually or using the option screen slider?

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Hello! The game actually features audio captions for your language, just enable them in the option screen! (they're disabled by default)