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Poutinator

10
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A member registered May 02, 2021 · View creator page →

Creator of

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Glad you liked it!

And thanks for the heads-up. The typo is now fixed :)

Hi, sorry for the long delay

Sadly, we lost the code of the game jam project. We are curently returning to this project after trying some other ideas and remaking it from sratch.

If you want an idea of how the logic works, the tiles are all prefabs stored in two dictionary with their position on the grid as key, one for the floor, one for the walls. When a robot tries to move, we check if the position is free and has a solid ground. If their is a plug on the tile, it triggers an event witch lets the game manager check if a connection was made and what got activated.

I'm not sure if it's a clear explanation, I hope it at least help you a little. Good luck on your project :)

Really cool! Aiming is a bit hard but it made for a good challenge

Simple but really fun to play. God job!

Mainly improvement to the UI and maybe ways to vary the gameplay a bit

I wish I had the time to make better controls but I got used to them and forgot how janky it feel at first. You can already click on the robots to select them but I think it was not clear enough. I'm definitely going to iterate on the game and the first thing I'll do is make it possible to play only with the mouse!

Really nice game. With a bit of polish I could see it become a game I go to to relax

Nice and cute game with perfect music :D Only problem for me was that some stuff was out of the camera frame but it didn't prevent me from enjoying the game

Nice game! I liked how chaotic it gets when your snake is splitted in 10

Fun game! I really like bullet hell type game and it was fun to build up the music by destroying ennemies. I would be fun to have way to compare score maybe and having the difficulty scale up over time.