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powerschoolscrub

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A member registered May 04, 2020 · View creator page →

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Optional Rules (for punching enthusiasts):

1. Players can only spend SP on an attack equal or less than the appropriate Element (no 3 SP Fire moves if you only have 1 Fire).

2. Players should never conduct the same elemental attack twice in a row.

3. Players can customize moves by mixing up the elements (such as a 3 SP attack using 1 Water and 2 Metal).

4. Players roll a d6 for damage for each SP spent instead of the default 1 (the GM will need to triple enemy health to balance this).

Background by cottonbro studio from Pexels (https://www.pexels.com/photo/man-and-woman-in-their-game-character-costumes-7780086/)

Yes, that is an excel document.  Yes, it is in fact the only editing software I had on my laptop.

Recommendations: forget the catapults, forget the healers; so long as you're laying down a constant wave of fighters/archers, the enemy will never get a single hit on your castle.  When you pick up healing cards, don't merge them; you want 2-3 in your hand to keep your units alive.