Hey Violette!
As mentioned we will only be sending out Steam keys from 31 Aug 9pm SGT onwards! Please be patient while we prepare your goodies and do a final check! :D
Hi Princess Sakura,
Thank you so much for your continued support! I understand that it's been close to two years since we opened up itch preorders and things just keep going wrong especially with Guillam's route, so I'm really happy to know that you're there to root for us T_T
Sorry for letting you down multiple times, but I really hope that our final product will make up for your wait somehow!
-Jyuu
Hi Violette,
I replied to Sakura with the same text, but posting here as a direct reply to you.
My deepest, deepest apologies for my late reply. I'm very sorry for the delay in my response to your queries, as itch was supposed to be handled by LaCal (who went MIA) and I've been busy with the development of the game to check this platform.
As of now, we are releasing it on Steam to prevent the unauthorised copying/reuploading of our .exe files. This is a common problem for many PC games, and we are already up to our neck with budget problems due to LaCal's disappearance (she took a large amount of the money). Therefore, one of the safe ways for us to protect our revenue and not make a continued loss is to have players DL and play via Steam, which has their own platform for players, and honestly, makes it easier for players to track progress of their game.
I can assure you that as the director and writer of the game, I have put 100000% effort into ensuring that the routes and the entire game is better (not just equal to) the quality of the demo that you did. With our new soundtracks and sprites made available only through our KS funding, we have added on alot more content and visuals than we originally planned for.
A release date has finally been set today as we are seeing the near-end of our development (for Shin and Yuuya, at least) and I have also made a post in the devlog here, so I hope you can continue to put your faith and trust in us, despite the many problems, challenges and unnecessary disappointment that we have put you through.
Please feel free to email me at jyuuguchi at gmail dot com if you would like to speak further, incase I miss your replies here on itch.io again.
Once again, I'm very sorry for my late replies and all the problems with the editions, so do give me some time to troubleshoot those!
-Jyuu
Hi Princess Sakura,
My deepest, deepest apologies for my late reply. I'm very sorry for the delay in my response to your queries, as itch was supposed to be handled by LaCal (who went MIA) and I've been busy with the development of the game to check this platform.
As of now, we are releasing it on Steam to prevent the unauthorised copying/reuploading of our .exe files. This is a common problem for many PC games, and we are already up to our neck with budget problems due to LaCal's disappearance (she took a large amount of the money). Therefore, one of the safe ways for us to protect our revenue and not make a continued loss is to have players DL and play via Steam, which has their own platform for players, and honestly, makes it easier for players to track progress of their game.
I can assure you that as the director and writer of the game, I have put 100000% effort into ensuring that the routes and the entire game is better (not just equal to) the quality of the demo that you did. With our new soundtracks and sprites made available only through our KS funding, we have added on alot more content and visuals than we originally planned for.
A release date has finally been set today as we are seeing the near-end of our development (for Shin and Yuuya, at least) and I have also made a post in the devlog here, so I hope you can continue to put your faith and trust in us, despite the many problems, challenges and unnecessary disappointment that we have put you through.
Please feel free to email me at jyuuguchi at gmail dot com if you would like to speak further, incase I miss your replies here on itch.io again.
Once again, I'm very sorry for my late replies and all the problems with the editions, so do give me some time to troubleshoot those!
-Jyuu
Thank you! A very Happy New Year to you too! :)
>About the broken link, if you head into your page, you should be able to see your purchased game, and it should state the game that you have paid for. If there is any glitch, that would be on the part of itch.io. Please check again and take a screenschot if it still continues to display as standard edition only.
During the release, we will give out a set of instructions for itch.io buyers to claim their steam key as we will not make any full-game downloadables available on itch.io. :)
Thank you for your warm support! ^^ It has been taking us a long time to finish this game but we are working hard to have it released by the 1st half of 2018! :D
Please follow our twitter and our blog for updates!
Hey Vtran!
Thank you for your lovely comments, I'm very happy to know that Kokorogawari has caught your interest!
We would definitely recommend anyone to get the deluxe version as it contains the artbook of the artists' CGs and unreleased sketches, the beautiful soundtrack painstakingly composed by our artists and of course, the secret SS stories! :D
If it helps however, we are currently having a Greenlight on Steam to help us get onto the Steam store. There will be download packs (of course, more expensive) that one can purchase at any time. So please think about which platform you would prefer buying from!
In the meantime, please help to vote for Kokorogawari on Steam!! :D