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ProgrammerOnCoffee

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A member registered 48 days ago · View creator page →

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Thank you for your feedback!

I had a hard time creating levels that didn't seem rushed, and some of them turned out to be too hard. Feel free to share if you have a specific part that you think should be changed.

I'll see about making both of those easier. I was struggling to come up with levels that built on and combined the existing mechanics without making them seem rushed and thrown together.

Thank you for your feedback!

Is there a specific part that you think should be made easier?

I appreciate the feedback!

I'll significantly decrease the consumption when moving slowly (increasing as you move faster) and will also remove the steering restriction. I'm hesitant to stop consuming battery completely since I want to keep the player moving, but I'll keep it in mind.

I planned on adding bigger ramps, but had an issue with the rushed car implementation that made it clip through the floor quite easily when using them. I'm working on a more stable car and will add larger ramps once it's finished.

I wish you the best of luck!

I appreciate the idea! I've now made the car use less energy when moving slower. I'll consider adding an object that takes away battery as well.

I certainly didn't have time to get as much done as I would have liked to. I spend the first day of the jam working on a different idea that I ended up canceling. More features are coming!