Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

saintza4

99
Posts
305
Followers
2
Following
A member registered Apr 18, 2020 · View creator page →

Creator of

Recent community posts

Guess what guys! I already have complaints from people in private that this is too hard, in the near future I plan to implement a level select menu.

Basically when you reach a level, it will allow you to go back to the main menu and press that specific button to get back to the level you reached (without worrying about losing too much progress)

Eh, it's not Comic Sans. I used the font called "Jolly Good Sans"... which admittedly was the worst font choice because I couldn't even use the font ingame. I thought it was the perfect font though!

(1 edit)

The midi files only work in 64-bit builds of the game. There's no reason why you can't hear the music. Please send a video detailing what happened. I haven't added in a music volume setting, but I have added in a volume setting which indeed has a tendency to set itself to 0 sometimes. However, this only affects sounds that are NOT midi files.

So this isn't a bug everyone has, you're like the only person who is telling me this. And that's not a good thing.

(1 edit)

TimTom isn't going to be added, mystman confirmed that himself. Still though, I don't accept character submissions often. There will only be a few exceptions and that is if the first impressions of the character design, fit what I'm looking for. I'm going to look into adding that character.

This is because I want the character to actually FIT within the environment of the school, and not be the odd one out with a weird design. I do believe that if timtom were added, it would essentially be just like beans, minus the gum.

So what I'm saying is, I always expect higher quality stuff which looks like it actually fits in Baldi's Basics. I don't mean to sound insulting. Currently I'd like to get my own characters out of the way before I let the community put their own characters. If I do start taking submissions again, they cannot  be low quality, because then that increases the likelihood of me saying "No" to adding it in. I'm sorry.

(1 edit)

I can't add this in, not because I don't want to (I really would like to), but it's just that the poster is the wrong aspect ratio, which means if I use it on a wall, it'll stretch out the poster.

And if I downscale this, it'll pixelate the text so much that you can't even read it. 

But also, Nurse Boo Boo isn't in the game, so it wouldn't make much sense to add this into my game. I'll likely add Dr. Reflex, but not a Nurse, as they basically are the same thing. And you did say something about TimTom, however a little while ago, it was debunked that TimTom was even going to be a part of Baldi's Basics. Again sorry, I know it's the best you can do. I have nothing against you at all.


And I'd like to be heavily strict about quality because I don't want my mod to evolve into some monstrosity like Baldi's Basics Character Calamity, where I just take any submission. I at least want a character that gets submitted to me, to actually look like it fits in the real Baldi's Basics, because I want this mod to be the best it can possibly be, Which is why I'm making it super authentic feeling.

The character actually needs to have some what good quality, I'm not gonna be adding this in, sorry to disappoint. I kinda stopped accepting character submissions a while ago, you could submit a poster instead if you really want to.

(1 edit)

Keep this in mind, 2 are out of the level, 2 are in the level.

There is a wall that you can clip through to get outside of the level.

Thanks so much for telling me about poor performance for everyone who actually told me about it! I do think the game needs some optimizing, and I might try switching this project to URP, hopefully it doesn't break every shader I have in the project right now, otherwise I can't use things like dithering anymore. URP seems to make my BBCR Recreation run alot smoother than Baldi's Basics Map Pack, I can usually tell if the game is good when the camera sensitivity isn't garbage or bad on my end. If I am able to turn my camera and it's super smooth, then I'll release V0.2.2, but until then, I'll be optimizing the absolute heck out of this game. Debugging using the profiler. And so on, I want to make this game enjoyable for everyone, it didn't use to lag a whole lot, now it does... I seriously NEED to fix it. 

Check out the hotfix update! I fixed this, what caused it was a few lines of code I left in by mistake.

(2 edits)

Thanks for giving actual feedback. I'm going to release a hotfix for these issues tomorrow. 

I already know that hovering over the YES and NO buttons doesn't make the Baldi heads change, I'm going to be fixing that in the next demo!

(1 edit)

You're not able to grapple onto Window tiles in the Grapple Challenge!!
I haven't tested this in the main mode, but I just tried it in the challenge and it looks like you can't grapple onto those tiles.

(1 edit)

Hey! I see you actually took an asset from me, the cafe lamp is something that I recreated in anim8or, that's what you're using.

Please credit me for that, and if you're looking to use more of my assets, please ask me first.


this is the original render with the black line, which I edited out of the render later on

With that Baldi model change it made it look a bit worse.. no offense.

But everything else looks great so far! Great job.

You probably should take down my Map Pack project right now before I report this and get the entire thing taken down. Because you didn't get permission to redistribute my mod, OR the paid content from the BB+ demos.

I really don't plan on doing that, consider the fact that I'm still working on this myself, and to have multiple people working on this would ultimately make me want to stop working on Baldi mods altogether. I don't want anyone making decompiles of my projects, it's pretty disrespectful for me, especially since I'm working hard to make these things. Don't expect any open source projects at all.


And if I find any, I'm going to take them down.

This shouldn't happen in the new version if it does. And just for clarification, all of the maps in the game are going through a massive overhaul. Absolutely nothing will look the same in V2.0. Anyway enough spoiling, I'll let you wait until it's out.

This has never happened during playtesting V2.0, you likely were playing a challenge mode where she can kill the player. V2.0 focuses on improving existing characters as well as adding some additional content. Most bugs with Mrs. Pomp have been fixed. You can expect to see more fixed bugs as well in the big update. But to be clear, this never happens unless you're playing the challenge map that she can kill you in.

Which level did this happen in?

the site admins made the approval system to stop low effort or spammy mods from being posted on the site, so the game managers have to approve it for it to be seen. So yeah there's no fixing it. I mean a person did cause this to happen, I'm not gonna name any names tho

(1 edit)

to stop people like you from posting mods and spamming, gamebanana doesn't tolerate that at all, you likely will not got approved.


I don't intend for this to come off as rude

In the twitter DMs

Uhh is my new title screen ever gonna be used?

This game has to be one of my favorites, I was just searching the internet randomly for creepy old style horror games, and I bumped into this. Absolute bomb, a few things made me go into a shocked state (I don't think any other game has done this to me at all), but overall I think this is pretty scary on its own. Things are constantly after you that's all I'll say.

I am not a game developer though, I will make frequent mistakes until I learn from them and what I did wrong. I won't make any of these mistakes in any of my future games.

And when you do see this, please don't take it the wrong way! But I urge you to not take my character sprites. Those are going to be revamped in a future update.

Thanks for reporting the issues you have with the game so far. Unfortunately I'm not able to add any kind of control mapper at the moment, I don't own rewired (which is a control mapping package for unity from what I understand) anyway thanks for reporting the issue with the desks, I'll be sure to minimize the hitboxes on them soon! 

This bug/glitch happens when you have a larger resolution. :P And my cursor code is very basic at the moment.