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Uncle Ruckus

6
Posts
1
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A member registered Mar 10, 2024

Recent community posts

One more thing.
How would you feel about yourself or someone else making a Discord server where people can easily share their LMCT maps with eachother and show off creations for specific scenarios?

Would allow you to make channels where certain maps would go into, like a channel for maps built for an arena setting, or maps with specific objectives, or a channel built for maps that can be used for random encounters, but the maps themselves aren't totally random.

ah ok, got it. Was wondering about that.

how would we go about updating it? From this website? another source? update coming from the app itself?

Were there any plans on converting your other asset packs into the current Lancer Map Creation tool? You got plenty of rocks, trees, buildings, platforms etc. Shame if it all went to waste, and im not even sure if those can be used in your current tool.

Appreciate the asset pack my guy. We need more of these.
Do you have plans on doing any other variants? Cuz I think whats needed most is more tree types and shapes for the sake of variety and/or floor tiles with tiny things on them like skulls, wrecks, bodies etc.

Foxholes would be cool, or blast/scorch marks.
Could also try crashed ships, or burning wrecks.
What about an egg nest? (For Kaiju/Megafauna clearing).
One thing that would be cool is a tower/barracks/partially underground hanger that enemy NPCs can deploy from with an ingress zone around it.
Watch towers could be another option, since i can use spotlight functions from Foundry to be used to spot players attempting to use stealth.
Did I mention pits that people can fall in? Oh, and vehicle wrecks could be a thing too.
More spacecraft/aerocraft, or even sea vehicles. 

At this point, im just spitballing. I dont expect anything from you, but thanks for the pack regardless.

@Valkyrion

Will you make an LCP of this? Im using Foundry VTT for my game. If you have these prebuilt copies an LCP, its would make it super easy for GMs to click and drag onto builds.