I love how creative this book is with its mechanics and how it approaches character development in a more fluid fashion. This is definitely something I'm going to plan a session for with my playgroup.
Also, I really dig the illustrations. :)
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Thought I'd give an update on how things went...
A while ago, we've built a virtual 2d environment for our employer where people can interact with each other during the pandemic. It's effectively an adventure game where people can explore an office building recreated in a 2d videogame, with plenty of hidden secrets to find and quests to complete for achievements and bragging rights.
Because we have a lot of cat-lovers in the company, there were a number of requests to include cats. At that point in time we had no proper sprites (creating energetic cats is a challenge) and we weren't entirely sure whether we were going to have cat NPC's run around or if we were going to use decorative sprites only. We of course wanted the former, no cat is stationary. Aside of that, we hoped to have the cats look like some of the actual real-life cats owned by those cat-lovers.
It's an understatement to say that using your spriteset was a great success. For us devs, it was easy to get started with the sprites, both implementation and pixelart wise. We got cats in the game much quicker than we expected. Then when the night happened, people absolutely ADORED the cats. I don't know how many fun comments we got on the cats and how they looked, but safe to say they were one of the highlights of the night.
So again, thank you. Your work made our night. Please keep doing what you do.