Thank you sir/mam, I'm glad you enjoyed the bad driving physics (although it was just me being lazy to study a legit driving system for my truck) :)
psl012
Creator of
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The real star of this game is the level design. The tempo for the increasing difficulty is just right. A nice touch for having a penalty system to prevent just spamming throwing ice creams. Maybe if i were to offer a mechanic I would add a pity system wherein every time you hit an obstacle you slow down a bit. But regardless, with the right amount of polish you can ship this to the playstore and you might get a flappy bird hit.
Thank you sir/mam :) The models and animations are made by this awesome guy (Quaternius) who released it for free :)
https://www.reddit.com/r/gamedev/comments/jtg3ru/i_made_6_animated_rpg_character...
For some reason the Originality Art and Sound did not match to what I answered in the submission form (I even tried to edit my submission form): So I'll answer it here, MAJORITY of all the art (models and pictures) and sounds (music and effects) were made by other people outside of my team. (This is due to the fact of me not reading and understanding the rules carefully). However I credited the artists and composers accordingly in the credits section in the game. I invested too much in my project to do a major overhaul when I finally understood that making our own art modes and pictures is highly recommended.
Another Note: The unity version I build the project upon on Unity 2020.10f has a buggy WebGL build, so I really have no choice but to submit a PC .exe build :(