I am still learning the ropes on Godot audio but it is going slow, too bad I didn't think of it earlier and maybe we could have found another more experienced team member. I am gonna keep working though, lots of ideas to try and maybe some of them will end up on another jam. Godot has a built-in function to play sounds according to distance from the source, which is really great.
psnakes
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A member registered Apr 09, 2021
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I think it would be cool to make a game where you level up the music instead of weapons. Unlock more layers of music. Maybe use the 7 notes or even 7/4 time? I am a Godot beginner though (one tutorial so far kinda thing) so not sure what I can pull together but just an idea. I am gonna mess around with Godot some more and maybe learn sound.