To be honest, I don't see a way to directly improve upon this falling tiles approach. Being able to manipulate the "scenery" on the inside, or maybe something like the 4096 gameplay could be interesting, perhaps combined with some kind of synergy mechanic where certain tiles give you bonuses when they are close to certain other tiles (though the amount of synergies can't be too high, or the calculation gets too annoying).
PSteinhaus
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A member registered Sep 24, 2021 · View creator page →
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A game inspired by and in remembrance of "GROW Island" by On of EYEZMAZE, the artist behind the world of GROW.
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https://psteinhaus.itch.io/komisches-projekt
A little thing inspired by and in remembrance of GROW Island by On of EYEZMAZE, the artist behind the world of GROW.
When I played this game as a child I only knew it under the name of "Komische Insel" (weird/funny island in German). That's why I named this "Komisches Projekt" (weird/funny project). It's only a very tiny thing, more a plaything than a game. But if I managed to kindle only the tiniest amount of nostalgia for GROW in you, then consider me happy.