very cool game. well worth the price
PsychHound
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what a lovely comment. im disabled and was housebound for a while myself, and was a social worker for 3 years for other folks with disabilities. finding fun and accessible ways to get out of the house can really make so much of a difference!! i hope this game can be that for you, im so glad youre excited to try it :)
hi there :o) bundle is ready to be approved. thank you so much for submitting!!! https://itch.io/b/2463/lukas-top-surgery-debt-bundle
hi there :o) bundle is ready to be approved. thank you so much for submitting!!! https://itch.io/b/2463/lukas-top-surgery-debt-bundle
hi there :o) bundle is ready to be approved. thank you so much for submitting!!! https://itch.io/b/2463/lukas-top-surgery-debt-bundle
hi there :o) bundle is ready to be approved. thank you so much for submitting!!! https://itch.io/b/2463/lukas-top-surgery-debt-bundle
hi there :o) bundle is ready to be approved. thank you so much for submitting!!! https://itch.io/b/2463/lukas-top-surgery-debt-bundle
i teach this game as a text in the analysis unit of my composition class for college freshman. we use it to talk about tone, imagery, metaphor, autonomy, concept mashups, and other good stuff. ive taught it twice now and the students seem really interested in this as a text. definitely will continue to use it in coming semesters
i use this game as a text in the analysis unit of my composition class for college freshman. i've taught it twice now and we have a class discussion about it - analyzing the tone, content of the intended gameplay, and design. it's gone very well both times. the students are engaged with the game and sometimes also get emotional thinking about the stories that could be told with it. we've had some interesting conversations about player safety and how texts can impact their audience
Hello everyone!
I’m PsychHound, or Luka. I’m a TTRPG dev here but I’m also in grad school for game studies, researching therapeutic applications for gaming. I’m doing a research study through my university looking into long-term tabletop roleplay and emotional resilience.
Essentially, my research is asking the question: Does long-term play of multiplayer tabletop roleplaying games affect your ability to weather social and emotional challenges?
The study is additionally interested in whether marginalized communities have a different experience with tabletop roleplay and emotional resilience than non-marginalized groups do.
The study will take place in a few stages.
The first stage is a survey. On the survey, there are screening questions to make sure all participants qualify for the study, and then open, short-answer questions about both your experiences with roleplay and making characters, and also questions about emotional resilience. You’re able to answer questions with little depth to more depth depending on your comfort level, or skip questions if you need to. The survey will take approximately 30 minutes, but depends on how in-depth you go with your answers
The next stage is an optional follow-up interview. After the survey closes, three participants will be selected to complete an opt-in interview which will last approximately 30 minutes to 1 hour. During the interview, we will discuss more in-depth your answers from the survey, and talk about the character(s) you’ve played.
The survey will be open from 3/27/24 to 4/12/24, or until I hit my maximum number of responses
To qualify, you must be a tabletop roleplayer, who has played at least three roleplay sessions of a multiplayer TTRPG, during a span of 6 months or longer. You must be 18 years or older and an American citizen
If you know others who qualify and would be interested in the survey, please feel free to share this post or the survey link with them as well
You can find the survey here: https://lukabrave.surveysparrow.com/s/emotional-resilience-and-tabletop-roleplay...
Thank you so much to everyone who is able to participate or spread the word!
howdy all!!
so my good friend, who is my little sister's partner, is moving to the US to be with her!! but the immigration visa is very expensive so i'm hosting a TTRPG sale to help them fundraise!
there are 8 games in the sale, each one 40% off and the full bundle 60% off for only $18 total!!
the games included are:
- little shepherd, little spy: a solo or duet journaling game where you are a spy in the fairy war, delivering messages through your spy ring through coded messages in the books on your bookshelf
- dead mans hand: a solo storytelling game where you travel around the weird wild west learning peoples stories through a poker hand oracle system
- little celestial fieldwork guide: a solo or multiplayer city exploration photography game where you use tarot cards to get hints as to what objects little spirits are hidden as to catalogue them for your research
- familiar field trip: a competitive multiplayer game where you are all witches' familiars causing havoc in the village, teaming up or betraying each other to get the most mischief points
- shadow/giant: a duet game where one player is a gruff, jaded adult and the other player is the magical child now under their care
- the graveyard game: a solo journaling game where you interview people to write an ethnography of a magical, haunted graveyard
- with breath & sword: a solo journaling game where you gear up and fight monsters in order to calm down from real-life anxiety, using grounding methods and breathing techniques
- the narrator paradox: a solo narrating game where you have to wrangle your protagonist into listening to the story you're trying to tell and not defying the narrative
if any of these sound interesting to you please check out or spread the word!!
the sale runs until the end of march!! thanks everybody!!
just downloaded the original game and also the srd!! i'm toying with a "gruff older character adopts child" theme a la the last of us, logan, or bioshock. but probably with some sort of magical element. not sure who i want to be which character at this point ... i'll have to think more about the Themes. i can see the adult being character 2 in being the one trying to communicate with the scared kid and possibly mucking that up ... but i can also see the kid being character 2 and the game-ending roll pushes being more magical in nature, with them trying to get through to the jaded adult. im really split!! feedback welcomed