Thanks for the feedback! Unfortunately, I only gave you 5 seconds of reflection time, and to top it off some of the "powerups" actually reduce that time >.<
I agree it would have been much better had I managed to get some sfx in there =)
Psynature
3
Posts
1
Followers
A member registered Feb 04, 2020 · View creator page →
Creator of
Recent community posts
Yeah, we were a team of 3 but I was the only one with any experience using unity or C#, so ended up doing the brunt of the work myself while attempting to teach my friends how Unity works haha, so we really didn't achieve what we set out to accomplish
I made a silly tutorial screen to try and show that you can deflect bullets with the right mouse button, not sure how effective that was though at conveying the info having thrown it together in the last hour prior to submitting