late reply but oh well, the answer an eternity :D
-game tester
Psyqi
Recent community posts
Imma start with the main 5. Calli's passive should be when she deal dmg instead of just normal attacks. Gura should have increase hit rate against boss because based on her current skillset she is the best boss killer out of all the myth. Amelia's time paradox need to cost 30mp instead of 50mp and have a 25% chance instead of 50%
time stop should be 2 turn long instead of 3 i think this will pretty much balance her out. Ina's kalumina should cost 60 and nerf the dmg and have it on the "PUNisher" only instead of both. Also her "have a low percent chance of causing confusion with her normal attacks" should be removed or make it into " Normal Attacks deals Void physical damage". Kiara just need a passive rework either change it completely or when she undie, she gain slightly increase stats and a small hp regeneration until the end of the battle.
Side note: aqua skill should get a revamp especially her final skill?( the one that cost 100tp,I forgot what it called haha)
this game was really fun to play but sometimes its easier than should be. I beat post subaru with just 3 members which is amelia, ina, and aqua. Amelia really need to get nerf especially her special ability which is timestop. with that skill the boss cant even move.Ina with kalumina is able to kill any enemies when she is in support role which doesnt make any sense. Aqua is an S tier but she isnt broken since she is extremely squishy. I think some members are way too weak especially calli, her passive is practically useless since her main dmg source is her skill. Kiara passive is almost never used, i know its because she a pheonix and supposed to not die but kiara wasnt squishy. its better if kiara passive is that she attract enemy instead of gura and buff her def and hp a little so that she can be played as a tank