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PunkZombitch

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A member registered Oct 19, 2023 · View creator page →

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Oh you're right, I'll likely make that changed from a stun to instead be immobilised , that way the enemy is still a problem but now an ally can take advantage of its inability to move, also incentives not getfing close to the spider as an enemy

oh that's likely because both frames use mf_salamander as their content id, I think when I next update spectre I will try changing the frame id to see if I can make them compatible, thanks for letting me know.