I really didnt know what to do or how to progress through the game, it'd be really nice if you left some clues for the player. But everything else kinda slapped! A nice idea, sick atmosphere and aesthetics. Good job.
Yeah we had some trouble adjusting the difficulty to a point where the game wouldnt be too hard nor too easy to play. Turns out its really hard to get it to the sweet spot and in the end i think we made the game a little to easy.