We've played around with the higher contract elements a bit. It seems to be a matter of finding the right balance. We've recorded a little video of the game with a background we think has this balance. Curious for your thoughts!
pvanvliet
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Although I'm a member of the team making this game, I want to share my thoughts here a well. I personally like the backgrounds, but the items that have too much contrast feel tike they are a part of the game (puzzle) and could distract the player. Like the dark moon in the first screenshot, and the space station in the second are on the edge for me. Very curious what others think.
While still working on a first downloadable version, we've created a project page containing more information and screenshots! https://pvanvliet.itch.io/spazy
Hi all,
Me and a small team of hobby game devs are working on a puzzle game and are proud to show the first impression. Because we're inexperienced game devs we really want te have some feedback (on everything; graphics, gameplay, story, etc.).
Its about a cute alien that messed up big time and needs to set things right again. We've created a short video with the full story and impressions of the game.
A working test version will be launched here soon, so you can actually try it!