Hello CryptRat, thanks for the complimets and the advice
Exactly what do you mean with the ladders? It must be a bug, every wave should be harder and longer than the previous (i confess than it should be better make the proggresion to)
hello osamahussein, thanks for playing my game and thanks for the compliments.
I know than the collisions are a crap, and it was for my low knowledge of godot than it give some problems, and between work and personal time I couldn´t do more, they have two different type of nodes for the enemys collision (one attack and other been attacked), if I make one little, the other one should be little to, and the same in reverse, I thought than it would be better hit the enemies far than receive from close, but actually i think than it was a stupid idea
Game for the NES Jam 2024 (https://itch.io/jam/nes-jam2024)
This is my first project using godot, so is not so amazing as it could be, and I must admit than the sprites and the sounds could be better
I couldn´t make a restart game function, so if you die you must close the game and open again
All the project are located in my git hub (https://github.com/PyramidHead01/Pyramid_Survivor)