Love the game, but there's one thing I think could be a nice improvement. I know the mechanics are supposed to be locked now, but I feel like advanced classes that require you to complete different classes first might be interesting. I was thinking for example, back when paladin and noble were advanced classes, you might have to be veteran warrior + veteran cleric to unlock paladin, or veteran warrior/rogue to unlock noble, etc.
Probably not much chance of that happening... but still wanted to share my thoughts :)
qbalukom
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I feel like it would be a good idea to be able to remove cursed items in town, but at a high cost (potentially raising the cost even higher the more you remove, dropping slowly over time). So removing just one class-specific item would be costly, but not impossible, but if your character gets stuck with a full set, then sorry, but you'll just have to deal with it :)