Thanks for your feedback :)
Hm good to know, that's definitely an oversight. This is probably caused by how I did the line-of-sight calculation for enemies.
Thanks for your feedback :)
Yeah the volume of the sounds is unfortunately not that great but in the end I kinda ran out of time (Technically it was 4 hours before the deadline, but it was 3am already here). I hope the sounds are not too annoying.
The animations came with the toy soldiers and are a work of Mixaill. Unfortunately, they aren't available in the asset store anymore
Hey thanks, I'm glad you liked it. :)
Yes, I definitely want to continue working on this, that's why there are already some features that don't do anything yet (The green gems are going to be XP in the future, the blue bar is a resource for skills and stuff). The points you mentioned are already on my list, but for time reasons I left it as it is ^^"
The animations are premade for the soldier models. But I think there's a way to edit them from within Unity, right? If so, I can tone them down.