Thanks for the comment! You can navigate through the tiles with the keyboard already (arrow keys :D). As for the linux build issue, I also use linux myself and didn't have any problems (and it uses a bundled java version so really not sure about the problems there). As for the challenge part, it is understandable and yeah I agree the counter at the top really made things easier than it should have been since the main way to know if the tile was in its correct rotation was supposed to be looking at it and checking (there is a "ghost layer" above the tiles that shows their correct rotation).
qewer33
Creator of
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Thanks for the comment! Yeah there may be some bugs with the correct rotation (especially on the hard difficulty) since I rushed it a bit to publish on time :P Also yes I was going to make it be something like red when its in the wrong rotation and green when correct but then I thought you could finish the game by just (pretty much) blindly rotating the pieces so decided not to add it.
Hey! I'm new to itch.io and programming and I decided to publish my first tool. It is not nearly as good as other pixelart tools that are published here such as Pixelorama or Aseprite but, if you want something simple you can download it. Or just try it out! And yes it has a pretty cursed name.
It also includes the source code with the download so if you're familiar with Processing or Java, you can do some stuff with it.
https://qewer33.itch.io/the-grave-pixelart-tool link