No worries, glad to be of help.
qgamer
Recent community posts
I received an error while playing the game:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 1668, in script
if doorwaypeak:
File "game/script.rpy", line 1668, in <module>
if doorwaypeak:
NameError: name 'doorwaypeak' is not defined
This error was thrown after you as a player are just about to settle down with Cyrus to the room where they planned to have the sleepover.
In general though a very well made game and great dialogue!
Hi Foxster. I saw this program you made and I wonder if it could also be used to i.e. write by using your voice? Oh and I tried to install it (even for gaming that would be good, since I have wrist problems, but it would be a lifesaver if it worked for writing/other programs as well) and it gave me an error message. On the program I can see that there is no new library opened, and if I try to create one, it gives the same error as when I opened it.
Below is a transcript of the error:
Object reference not set to an instance of an object.
Inner Exception: Empty
at System.Speech.Internal.ObjectTokens.RegistryDataKey..ctor(String fullPath, RegistryDataKey copyKey)
at System.Speech.Internal.ObjectTokens.ObjectTokenCategory..ctor(String keyId, RegistryDataKey key)
at System.Speech.Internal.ObjectTokens.ObjectTokenCategory.Create(String sCategoryId)
at System.Speech.Recognition.SpeechRecognitionEngine.InstalledRecognizers()
at oQPjw3XBISnI3ZoZhWl2.JkHbDUJw5F(oQPjw3XBISnI3ZoZhWl2)
at zQd7WjreSE5yZvY3pMZ.yIXDhQr5Lpfgld9wpAR..ctor()
at FoxVox.MainWindow.QBvufRErA(Object , RoutedEventArgs )
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Hi, you can call me Q or Qgamer here, I'm bit of a generalist gamedev - having done things from acting/voice acting, arts, SFX to games to programming and QA. I am enthusiastic about games both as a creator and creative, and currently I'm looking to do some game testing to enhance my skills in quality assurance and product reviews. I have done betareading/QA for some games already and am going to open a YouTube channel to publish reviews and gameplay streaming. I hope my work can be fun and hype others to play the games as well as help indie devs with their development.