Mantap ka terimakasih sudah mamainkan game kami, Insight yang menarik kak, di pengembangan berikutnya kami akan coba tambahkan tutorial bertahap.
QisahStudio
Creator of
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"It's clobber... [uh oh that's another IP's catchphrase] Wrecking Time!"
Hiya, The Voting session is only 10 day left.
In our game we actually had a secret boss, however most of the players can't seem to find it (partly our fault for not giving enough hints lol). Since some of the feedback saying Qisah Tomang - Cycle of Hatred is lacking in content and difficulties. We will give hints periodically to secret boss' chamber.
Tell us your experience in fighting the Secret Boss!
"It's Wrecking Time!"
HINTS;
CRYPTIC 1st Hint: "Where the Seal of the Demon King resides, the Eye of serpent stares from the Northeast"
NOT SO CRYPTIC 2nd Hint: ???
CRYSTAL CLEAR Last Hint: ???
Happy Wrecking!!!
Hi Indrah Lady Potato we saw your video playing our game Qisah Tomang - Cycle of Hatred, first of all you nailed the pronunciation at first we were worried how the western audience would pronounce it, we also glad you enjoyed the game. However it saddens us that you proceed to play our game under the perception that we cheated on the vote and comments, whilst we understand the suspicions since we were new in this community and most of the account that commented at our submission were newly made. In truth some of those accounts are our friends, family, and community whom are not familiar with itch.io some even are not a seasonal or casual gamer, they went into trouble of playing our games, making the account to comment and vote our submission to show their support. Most of the comments are short because those who had feedbacks and constructive criticisms were delivered to the team directly. We hope these cleared your suspicion on us.
We also read your feedback regarding the shaky texts, we aim to show the innate chaos that the Feral Demon brings when he enters the battlefield however it ends up to be too dizzying we plan on fixing it after the jam ended. regarding to the more breakable things, we actually plan on doing it but since we do not have pixel artist in our internal team (The pixel artist mentioned in the credit were commissioned freelance artist) we lacking the resource on doing it in the sparse time frame. About the QTE's we aware about the over-sensitivity, we tried to overcome without extra code by not giving penalty on failing it. Thank you for your feedback, we will use the feedback to reflect and improve ourselves in the next game.
The game is decent, with great traversing ability make me want to explore the world more.
But after the first rebirth, the developer successfully making me care to the character hence dying is not even an option anymore for me (lol). though I learnt that without dying some maps are not traversable (which is the fun part of the game).
However so, the combat kinda unpolished. Some bugs here and there (since this is a beta too) kinda ruin the experience a little bit.
Overall great game from Dragon Emperors, I'll look forward when the game is fully polished.
you are welcome to try our game my friend!
https://itch.io/jam/igmc-rebirth/rate/1643111
Great game, reminded me of the good ol Legend of Zelda. Since it reminds me of LoZ, knowing the chicken already scares me.
But then I got the ultra expensive thingy, what got through my mind was "YES, I CAN DEFEAT THE CHICKEN!", and I wanna see inside the castle.
The game's fun. No bugs are found. Nicely done!
The art is gorgeous, the character designs are magnificent.
The UI is sleek, the background art is perfection. Everything is nice.
I found bugs on the scene where Suta about to fight Arya Penangsang where all Suta's family bust picture (Pemanahan, Hadiwijaya, Panjawi, and the queen too) is still lingering, kinda ruining the epic atmosphere we were about to be presented with.
It's great to see Babad Tanah Jawi being retold this way. Nicely done!