That's okay! Thanks for working so hard. Thank you.
Qrim
Recent community posts
Hello again, I seem to have a problem with using your plugin with this Proximity Sensor, is there a way to make your plugin work with theirs? https://forums.rpgmakerweb.com/index.php?threads/proximity-sensor-rmmz.161696/
This Plugin works great, but when I use it with Rosedales Collision Altering plugin it freezes my game entirely. Is there a way for them both to work together?
Here's the plugin that I'm having trouble with https://chaucer.itch.io/collsion-altering-plugin
I have a problem, I'd like to add the stop motion plugin command but it's not showing up for me in the drop down under command name.
Is it suppose to be like that?
Or am I suppose to call it another way?
Right after I use an animation, (I have it setup as a button click makes the animation activate for the player) it causes my players sprite to disappear. Not sure what I did wrong.
Thank you! The plugin works very well when I set the move route to "Toward Player" But I want to use a script to give it a smart pathfinder. When I use the script for the custom route for an event they no longer can move diagonally. Why is that? Here is what I'm working with.
$gameMap._events[this._eventId].moveStraight($gameMap._events[this._eventId].findDirectionTo( $gameVariables.value(1),$gameVariables.value(2) ));
where VariableID#1 is PlayerX
VariableID#2is PlayerY
If I change the script with moveDiagonally it behaves strange.