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Quantum Quantonium

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A member registered May 02, 2017 · View creator page →

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One more thing, press escape to open a pause menu, which would let you turn down the annoying wing flapping noises a bit.

(2 edits)

Some notes about the final submission:

  • Duck Ai was added rather rushed, and as such there seems to be a glitch where ducks will gain massive amounts of points, so just divide the duck points by 10 or 100 and that'll be a more accurate score!
  • There is an annoying flapping noise from all the ducks. This has been fixed... After the submission date...
  • You can play as a fish if there are other players in your (multiplayer) game

If you are interested in playing the fixed-30-minutes-after build, contact me.

(1 edit)

Quick note: Some objects such as the planet, moon, and aliens may appear to be spinning really fast, and this is because their rates weren't tied to the delta second on even tick. This also affects the superweapon, lowering the number of times you need to mash the spacebar for a full recharge. There may be some rogue sounds, and misplaced turrets could softlock the game. (If you get stuck, the escape key can always be used to exit instantly). I also did not have time to perform level balancing, so the game may appear to be really easy. Apart from that, I hope you enjoy my project!