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Flutter

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A member registered 64 days ago

Recent community posts

   I personally don't find her too too hard. I agree she could use a bit of a nerf, but the only thing that really bothered me with her so far is that sometimes she will have another accident right after you change her.

   I had her in her aggressive mode chasing me, so I let her get close enough to change her. Then I was only able to back a few paces away before she had an accident again and resumed chasing me. So, perhaps a delay should be added that prevents her from messing right after she is changed? Either way, it's still an interesting experience.

She has a messing mechanic. If she needs a change, she will charge you aggressively. Just press 'E' when next to her. It's still risky, but it puts her back into the weeping angel type behavior where she stops when you are looking at her.

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Just a heads up. One of the doors that opens with the common key has two doors in the frame. One will unlock, the other doesn't unlock. I somehow manages to get two common key and one of the doors will not open with it.

It's the room closest to nursery room with the flashlight. I do understand it is still an alpha, but I figured I would let you know regardless. Great work as of yet.

To be clear, I was referring to the 2.2 RC1 version.