Thanks, that means a lot to me! I have an iphone myself but apple's $100/year fee is a bit much for me at the moment.
I've been working on a gameplay update, though :)
raffomania
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Hi, this will probably be due to the missing signature as we don't have an apple developer account. You can try this workaround to resolve the problem.
I'm building a game page for a game that's releasing at the end of March: https://raffomania.itch.io/knakk
I've set up CI to push updates to itch.io via butler so there are already game files there. The game will be free and I won't take donations. When I visit the game page, the downloads are accessible even though there's a future release date set.
I'm aware that I can set the "Disable new downloads and purchases" option but that will result in a weird message on the game page ("This game is currently unavailable"). I'd like the same functionality that I assume paid games have for a future launch date.