For your game specifically I only keep the www folder and package.json from the windows version before extracting, though I don't think there's any harm in leaving the windows files there.
Rahlubenru
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A lot of rpgmaker mv games just work on linux if you unzip https://nwjs.io/ into the folder then use nw to run. That works for me, and can be useful even for games that do support linux if they ship with an old version of nwjs.
nw is the file to execute to have this run, you may need to download a more recent version of https://nwjs.io/ though and extract that into the game folder if the shipped version isn't compatible with your os
Thanks for providing the free version, it allowed me to get it working in Linux before buying. The process itself is fairly straightforward:
1) Download and unzip the windows version
2) Delete everything but www and package.json from the folder you extracted to
3) Go to https://nwjs.io/ and download the linux version.
4) Unzip to the folder with the www and package.json you kept previously in.
5) Create a /save folder (not a relative path) and have your user be the owner eg. `sudo mkdir /save` followed by `sudo chown [user name here] /save` remembering to replace [user name here] with your actual user name
That last step isn't ideal, but required if you want to be able to save.
Not had any issues with this so far but I don't think I'm all that far in either.