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Rainbowmon of the Care-monic Spirits

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A member registered May 19, 2018

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I think I found what you're talking about, but I have... No idea what 99% of this means. Is there a way I can upload it here and have someone with better knowledge about these take a look at it?

(1 edit)

Every so often, after a computer restart, itch won't work correctly. It says "Finalizing Installation", then eventually comes up with an error: "There was a problem during setup: Timed out while connecting to butlerd"

It mentions it might be an issue with anti-virus software, but here's the thing:

1) I'm using Windows 10, and don't have any dedicated anti-virus software installed. Could Windows Defender be doing this? Maybe (and if that is the cause, I'd appreciate someone guiding me in how to fix it, because I don't know how to), but I doubt it, because...

2) It always works fine upon initially installing itch, and reinstalling it fixes the issue. It only happens specifically after restarting my computer, *AND NOT ALWAYS* - whether or not it happens after any given restart seems to be random, and if it doesn't happen, it's fine until I restart again. If it's an issue with Windows Defender, wouldn't it be happening consistently?

So... What's going on here? It's starting to get annoying having to reinstall itch every time this happens...

I've never played a parkour platformer before I got this one a few days ago, but I've had a MASSIVE ammount of fun with this one though. I do have a few suggestions, though.

1. Controller support. I've been using Antimicro to map the controls to my wired PowerA Switch Pro Controller, but not everyone has or wants key-mapping software on their computer. (For anyone wondering, I have the "camera" mapped to the ABXY buttons - I've found it's easier to use those than the right stick for this game - , Jump mapped to ZR, Secondary Action mapped to ZL, Restart From Checkpoint mapped to L, Restart From Beginning mapped to R, and movement mapped to the left stick.)

2. Menu navigation. Currently menu navigation is only possible with the mouse. It goes without saying that if point 1 is implemented that it should be possible to use a controller to navigate the menu, but I feel like it shouuld also be possible to navigate with the keyboard. Minor, I know, but I feel it would be nice, so I'm mentioning it.

3. "Camera." The "camera" (I put that in quotations because I'm not sure where else to call it, but I'm referring to the direction you look in) itself is perfectly fine, but there IS something that would be useful in a game like this: A button to turn around 180 degrees instantly (For those wondering again, if I were to map said control to my Switch Pro Controller, I would map it to the left stick click). Due to there being places where you have to jump to one platform and turn around in order to jump to the next platform, this would be EXTREMELY helpful, especially for someone using a controller, a laptop (also me), or who just isn't that adept with a mouse (again, me).

All that said, I look forward to future updates! This game is a TON of fun, and I'll definitely keep an eye on it!