Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

raindare

13
Posts
A member registered Feb 07, 2021

Recent community posts

Thank you!

Thanks! This works quite well.

hello! Lovely plugin. Is it possible you could add the transition as a plugin command, so it can be invoked mid-battle?

Hi! Very useful plugin, much appreciated. I was wondering if you could add a Show Book Menu plugin command?

Alternatively, is there a script call I can use to call the main book menu, without having to give the player that option directly in the menu?

“Frostbite, Bleed, Poison, and Burn can be extended with further applications before the effect ends.” Oh, this is big. Thanks, and enjoy the break!

Can this be used with an actor ID stored in a variable? I’ve looked at the code, but I’m too inexperienced to tell. 

I can’t seem to figure out how Frostbite works. Is it just damage? Also, is it intended/expected that it’s weak before obtaining the perk that attaches Freeze to all Frost damage?

Oh, that makes sense. Quick is a pretty valuable modifier!

I find that if you start near a lot of rivers, you can get by until you hit adventuring 6.

What does the change to enemy multiple attacks mean? Will it randomly happen that they hit twice?

Really fun! However, even with the downloaded version of the game (Mac) I encountered a freeze when a centaur moved while being shot at. Without a save feature, this does hurt a fair bit!

(1 edit)

Hello! Is it possible to use the edges of tiles designated as ceilings? I have defined a ceiling for an entire map, but only the central repeating pattern is visible. Is it possible to define regions with ceilings to get the entire pattern to show up?

What floor and wall colours are included?