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RakZin

85
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A member registered Sep 12, 2020 · View creator page →

Creator of

Recent community posts

Nice work

Nice work

cool

Very Cool

really good.

After I checking the Aseprite export,

I think you can use the following setting to output tags by line: (If you are using aseprite and using tags.

layout-> By rows -> Fixed columns -> 24

sprite -> split tags

(1 edit)

High Quality. Bought.


A suggestion that

each action on a separate row may be better .

Dont think of save space, just make it easier for use and modify.

cool

nice

Nice work!

cool, there is Linux version!

Well,Never mind.

I'm using Godot to make games and videos too, Glad you have the same choice.

good

(2 edits)

Well, It looks nice, I will make a video a to introduce it on bili. 

would you mind?

Also, what's your game engine?

And, hope there is a Linux version so I can play it.

cool

(1 edit)

Due to processing fees the minimum amount is 100 cents.

Well, I have to purchase the bundle.

make more monsters and boss dude.

good good good

excellent

great work

nice

very nice card

(1 edit)

Linux: laigter 1.11 keeps crashing after import image

the one 1.10.7 from github works ok.


great work

very nice work!

very good, can be used with little color changing 

good

good

you are very nice

I think you could provide an log replay feature, which is nice for review details

You don't have linux version, which I would buy one

(3 edits)

crashed while playing a 3 line summon bard game when meet the king at round 2.

I guess too many summoned unit crashed it

Crash Log

Couldn't Move Back a unit bard1039382 HalloweenArmyNewVersion.js:2184:83

Couldn't Move Back a unit imp1039710 HalloweenArmyNewVersion.js:2184:83

Couldn't Move Back a unit imp1039713 HalloweenArmyNewVersion.js:2184:83

Couldn't Move Back a unit rocker1039363 HalloweenArmyNewVersion.js:2184:83

Couldn't Move Back a unit boners1039803 HalloweenArmyNewVersion.js:2184:83

Unhandled Exception - uncaught exception: { message : "Unable to find any instance for object index '0' name 'oBigBook'", longMessage : "Unable to find any instance for object index '0' name 'oBigBook'", stacktrace : [ "function _W2("Unable to find any instance for object index '0' name 'oBigBook'") ","function(0) ","function _8e1([instance], [instance], 0) ","function gml_Script_EffectTypesAfterDeath([instance], [instance], "head3", "bone") ","function gml_Script_Die([instance], [instance]) ","function gml_Script_KillPawns([instance], [instance]) ","function gml_Object_oTurnController_Step_0([instance], [instance]) ","function(769, 0, [instance], [instance]) ","function(769, 0, [instance], [instance]) ","function(769, 0) ","function _yp3() ","function _4p3() ","function _Ao3(5018637.9) " ], script : "", line : -1 } in file https://html-classic.itch.zone/html/9780112/html5game/HalloweenArmyNewVersion.js?cachebust=2083453169 at line 2186

well. looks cool.

seems there need a variation on normal monster or more stronger monster to prevent infinite

rambo is coming

(3 edits)

That's right.

I think the sequence of 1st / 2nd clicked item should not effect the final unit.

which put player focus on the sequence is not that needed and is not shown anywhere.


--------

And, If both items have addon.

I think you can keep the one of the target, which is current logic.

and you can give a hint on the (target) to show that addon is to be kept. (like an green outline of the addon or something) , also a small drop out anim on the dragging unit's addon may be good

(1 edit)

there is a bug of bone addon.

you put a lv2 bare skull onto a lv2 bone skull. you got a lv3 bone skull, that's OK.

but if you put a lv2 bone skull onto a lv2 bare skull. you got a lv3 bare skull, I think it's a mistake.

(1 edit)

I got 1 hp point. 
I killed the king.

There left a prince on the side.

I have one succubus against prince.

but charm takes no effects on prince.

the prince passed the end and I heared the failure bells.

but the final screen shows I've taking the kingdom.


I'm I lose or am I win?

succubus's charm takes no effects on king and prince

very nice.

Voice of Flowers Demo community · Created a new topic nice
(1 edit)

the game looks good and plays smooth,

but one small thing, wsad not working although descripted in tutorial

and as my keybord has no direct 'left/right' key, control is a bit hard.

looks nice dude.

and nice to have a linux build

will have a try