hmmm, I could try but as of right now, my project is kind of done. I could get back to you if possible but right now I have other projects in kind.
Ramen
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I finally made a very simple and crappy demo of a platformer game called Slime-Runner. Didn't take too long but had lots of bugs which slowed down the process of making the game.
The game is about a slime blob that traverses through multiple levels to get to the end. Has a couple of obstacles and requires precision and timing to navigate. If possible, feedback on what to add is nice since I have a small list on what to add based on small viewer feedback.
Overall, the game felt fun but at times tedious like with all games. I feel as though there is a lot to add including better sprites, actual animations for the character, and sound. Overall, I felt like this was a moderate start to making larger projects.
Hello, I made my first game, FireBall, not too long ago as a first project for a game developer. In my game, you dodge raindrops that fall at random angles and sizes, which gets more difficult with faster spawn speeds and fall speeds. The goal is to keep dodging as much as possible to accumulate poinst. If you happen to try it out, let me know how I did and what I could do to improve as a game developer.