funny
Random Person Games
Creator of
Recent community posts
The game is REALLY fun!!! Do you plan on making it for mobile? Cause I'd love that!
I have one slight issue tho... I think the up and down mechanic is useless at the moment :/ You don't need it to catch the balls... I'd love it if you find a way to implement it nicer into the game play and make it important!
The concept would definitely make a cool mobile game to play on the bus! Music and SFX are good!
Buuuuut I was just spamming the shoot button and I think it would be more fun for people if they cant do that (I thought of a reloading animation where you cant shoot, so every shot gets more value)
I also think the game could have a cool upgrade system! Like "buy more bullets to shoot", "more health", "faster shooting, "faster bullets" and all of these kinds yk
Overall, the game has great potential for a cool little mobile game and I would definitely download and play it on my phone!
I played for a bit now and, first of all, I like that the character in the lobby is called Ubuntu :D
The game feels so fricking goooood!!! Buuuut, e.g., the lobby couuuld maybe look a bit friendlier and nicer, also differenciating to the rest of the rooms!
Your HP is a bit "hidden" in my opinion, so a bit difficult to see in the bottom right... Maybe put it in the top left or top-middle!
Slashing through the enemies already feels VERY cool BUT maybe reward the player when they killed an enemy?
oh and also the sfx could use some rework?
Overall an extremely juicy feeling, cool game!
First of all, this is the COOLEST WEBSITE I'VE EVER SEEN!
Second, the game has a cool and unique idea, however I don't think it comes across that easily yk? It is kinda difficult to move around easily without thinking about it (idk how to explain it... haha) and also dodging the enemies WHILE being super close to them!
An interesting approach to this problem could be to lower the radius of the enemies over time, so you start pretty big and it decreases as you play...
it sometimes was a bit weird to place tiles, they placed underneath the buttons (i think this was just because there wasn't really an indicator for when the tile can be placed)
i think most of it wasn't buggy (sorry lol) just missed a couple of minor details like knowing where you can place a tile and what affects what... also i think it would've been better if you couldn't place tiles everywhere... just at the other tiles yk
this sounds like a lot of bad stuff but it isn't! its just mimimi stuff xD