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ransom1122

15
Posts
1
Topics
2
Following
A member registered May 18, 2020

Recent community posts

(1 edit)

Congratulations on making this game. I see the anount of work that has gone into it, and the dedication you have given to it over the last few months...

The finish line is near, and im ooking forward to playing the full game...  

Great work 馃憤

Using 3840x2160 143.999Hz with v0.4.0

I had to amend line #33 in the options.ini file from 85 to 1 to make it playable, any other number higher then 1 was too fast and unplayable on bends.

Im not sure if that line is the correct line for corner speed setting but it seemed to work for me.

A suggestion instead of "Rival here" above cpu cars, a simple "Rival" would seem shorter and neater. either way the game is cool

Fantastic game Tigerskunk! Your game presents a captivating blend of awesome pixelated graphics and very good sound design. It's got challenging gameplay and engages the player

Keep up the good work

Hi,

Your game is really good. The gameplay is puzzling and enjoyable, it's clear you have gone through a lot of effort into making it. Congratulations

Gameplay

Yes, that is indeed quite difficult, took me a few goes to master it

What an incredibly enjoyable game lionagony. Congratulations! Here's my playthrough. :)  

Thanks for the reply.. Keep up the great work :)

Nice game, I recently played it on my YT channel 

And a member asked if the DX Dagger reference meaned that KITT from Knight Rider would be in the game at all?

I spent a day on it ;)

(1 edit)

Mike Mech (Ship Layout B) - C64 Emulated Longplay

(2 edits)

Mike Mech (Ship Layout A) - C64 Emulated Longplay

Nice game. Thank you

Is there any option to Pause? 

I got interrupted and had to stop playing on the Razkan Asteroid Field and wasnt able to pause.

Nice work, very addictive 

Great. Thank you for your quick reply & Fix :)

Using WinVice got to Stage 10, and it seemed to get stuck there once the enemies were defeated? I Used v103