i was so moved when i reached the triple jump, genuinely above the standards of AAA writing, such an emotional story
Hole Fish
Recent community posts
[2017-07-08 @ 00:24:06.308] [configure] configuring C:\Users\rashi\AppData\Roaming\itch\apps\Frog Pond Panic
[2017-07-08 @ 00:24:06.377] [configure] native-configure yielded execs: [
"${project_name}.exe"
]
[2017-07-08 @ 00:24:06.403] [configure/compute-size] computing size of C:\Users\rashi\AppData\Roaming\itch\apps\Frog Pond Panic
[2017-07-08 @ 00:24:07.019] [configure] total size of C:\Users\rashi\AppData\Roaming\itch\apps\Frog Pond Panic: 5.71 MB (5989862 bytes)
[2017-07-08 @ 00:31:55.701] [launch] itch 23.4.1 launching game 148714: Frog Pond Panic
[2017-07-08 @ 00:31:55.702] [launch] looking for manifest @ "C:\Users\rashi\AppData\Roaming\itch\apps\Frog Pond Panic\.itch.toml"
[2017-07-08 @ 00:31:55.713] [launch] No manifest found (no '.itch.toml' file in top-level directory). Proceeding with heuristics.
[2017-07-08 @ 00:31:55.714] [launch] launching prepare for native
[2017-07-08 @ 00:31:55.717] [prepare/native] launching windows-prereqs
[2017-07-08 @ 00:31:55.732] [windows-prereqs] no manifest, nothing to do
[2017-07-08 @ 00:31:55.771] [launch/native] cave location: "appdata/Frog Pond Panic"
[2017-07-08 @ 00:31:55.781] [launch/native] no manifest action picked
[2017-07-08 @ 00:31:55.790] [launch/poker] initial candidate set: [
{
"path": "${project_name}.exe",
"weight": 0,
"depth": 0,
"score": 0
}
]
[2017-07-08 @ 00:31:55.832] [launch/poker] candidates after poking: [
{
"path": "${project_name}.exe",
"weight": 4748800,
"depth": 1,
"score": 100
}
]
[2017-07-08 @ 00:31:55.833] [launch/poker] candidates after sorting: [
{
"path": "${project_name}.exe",
"weight": 4748800,
"depth": 1,
"score": 100
}
]
[2017-07-08 @ 00:31:55.834] [launch/native] executing 'C:\Users\rashi\AppData\Roaming\itch\apps\Frog Pond Panic\${project_name}.exe' on 'windows' with args ''
[2017-07-08 @ 00:31:55.835] [launch/native] no app isolation
[2017-07-08 @ 00:31:55.837] [launch/native] spawn command: "C:\Users\rashi\AppData\Roaming\itch\apps\Frog Pond Panic\${project_name}.exe"
[2017-07-08 @ 00:31:55.838] [launch/native] working directory: C:\Users\rashi\AppData\Roaming\itch\apps\Frog Pond Panic
[2017-07-08 @ 00:31:55.855] [launch/native] command: C:\Users\rashi\AppData\Roaming\itch\apps\Frog Pond Panic${project_name}.exe
[2017-07-08 @ 00:31:55.855] [launch/native] args: []
[2017-07-08 @ 00:31:55.856] [launch/native] env keys: [
"TMP",
"TEMP"
]
[2017-07-08 @ 00:31:55.886] [launch] error while launching 8a71ebdc-a788-4b98-b662-39558e97b639: spawn C:\Users\rashi\AppData\Roaming\itch\apps\Frog Pond Panic${project_name}.exe ENOENT
[2017-07-08 @ 00:31:55.909] [launch] crashed with spawn C:\Users\rashi\AppData\Roaming\itch\apps\Frog Pond Panic${project_name}.exe ENOENT
[2017-07-08 @ 00:31:55.909] [launch] spawn C:\Users\rashi\AppData\Roaming\itch\apps\Frog Pond Panic${project_name}.exe ENOENT
[2017-07-08 @ 00:31:55.913] [diego] diego here, looking around
Caption OSArchitecture Version
Microsoft Windows 10 Home 64-bit 10.0.14393
Caption MaxClockSpeed Name
Intel64 Family 6 Model 76 Stepping 4 1441 Intel(R) Atom(TM) x5-Z8350 CPU @ 1.44GHz
Name
Intel(R) HD Graphics
diego out
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FATAL ERROR in Vertex Shader compilation
ShaderName: shader_palette
D3DXCompile failed - result
at gml_Object_obj_screen_Draw_77
############################################################################################