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ravi05989

14
Posts
3
Topics
A member registered Jan 08, 2017

Recent community posts

Thanks for that. I am probably gonna use the IBM watson TTS.

Hi Gamedevs,

I was wondering if I could use a free text to speech generator for dialogues between characters.

Day - 07

Well..I didn'tfinish the game...what a surprise!!! Forget a game, I didn't even get to half way stage of a prototype.Things were learnt this week.

But you know what...I wasn't sure if I really want to make a game, but I enjoyed this process so much that all and any of my doubts are cleared.

I wanna be a game developer.

There are a lot of things to learn. Coding is of course right up there. But even designing and animation need a lot of work (took me by surprise!!).

I am gonna continue developing my game post this. Until next time, see ya!!

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Day - 06

Was unwell today.. so no progress. Let's see what I conjure up on the last day of the jam.

Day - 05

Whew!!! Got my ass handed trying to code in Unity. Trial by fire as the saying goes. More coding tomorrow...

Here's what I have accomplished so far...


Well this might not seem much. But just to rotate the player according to the slope angle has wasted a lot of my time (and sucked my soul). Most of the tutorials do not address this issue. And there is a good reason to that...the player is humanoid. So the player can stay upright even on slopes. But in my case the main players are quadrupeds and they have to rotate according to the slopes.

This damn thing has really dented my progress...its now practically Ludum Dare for me. Oh shit!!! I got to go to office too.

That's it for now. See ya!!!

Thanks yo!!! I used photoshop for the character design & using spriter to animate it.

Day - 04

Finally got around to coding. Got the basic platformer going. Now to add the main mechanic.

Day - 03

No progress...

(2 edits)

DAY - 02

Well today was quite productive!!! Check this out...


A little bit of a level design. Enough goofing around with the graphics for now though. Let's code this.

(1 edit)

Ha ha ha :D : great idea!! Will see if I can implement that. And, I am definitely not going to finish the game...the aim was always to make a demo.

(1 edit)

DAY - 01

Today was basically trying to get my creative juices flowing....which didn't really happen :(

But, I did design one of my main characters - the dog. Check him out below!!!

Any feedback is welcome :)


Inline image 1

(3 edits)

Hello! Ravi here! I have finally started working on the game for this game jam.

This is my first time making a game, so I was just thinking of what to do and more importantly where to start :D

Well...I know now!

Engine: Unity

Name: Faithful Friends

Concept: A cat and a dog find themselves in a lonely place. Both of them are hungry and have to find food. Survival gets tougher as the story reveals itself. They have to help each other find their way back home.

Game Mechanics: It's a co-op puzzle platformer where the player can switch between the two animals to solve puzzles or just get around sometimes. Example: Forest Temple where fireboy and watergirl are two characters.

Scope: 5 Levels (Note to myself: Keep Dreaming!!!), Emphasis on graphics (I am a graphic designer after all)

Story: You'll find out :)

Progress: Just the above mentioned stuff.

(1 edit)

A strange friendship is brewing between a dog and a cat in this puzzle platformer.