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Razormate

13
Posts
1
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3
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A member registered Jan 28, 2023 · View creator page →

Creator of

Recent community posts

Very nice job! The UI elements felt very nice and consistent and I love the painting and sculpting section as well! This was unique and unexpected. I was impressed

Thank you very much! I appreciate your feedback! The way I designed the levels was to calculate the BPM of the song playing and then have the notes spawn in Bars to match the BPM, that way no 2 plays will be the same and it made it much simpler to incorporate multiple songs quickly. I plan on seeing if I can make it so players can play to thier own MP3s. Your suggestion is very good too! I struggled with many methods to give the player feedback,  but never tried this and I am curious on how good it would work. Thanks again!

I really enjoyed the uniqueness of this game. I didn't know what to expect but was surprised with the originality and how fun it was, being pretty simple. Very well done!

Thank you very much! I really appreciate that! I tried my best with the time given, but initial plan was to forge gadgets and stuff with the parts you collected and you could level up and keep upgrading, but it was too much to chew, but definitely want to add some things or maybe make it so you could load any mp3 in and play.

Thank you very much, I tried my best!

Great job! I really enjoyed the unique twist you added to a classic game! I played all the way through and the only suggestion I had was that the option to forge shouldn't be available if you don't have the 25 chips to use it. 

This is very similar to the other idea I had for this game jam, but I was going to make the player use tools and have to gather the raw materials themselves. Very well done! I made it pretty far and really enjoyed the gameplay! My only gripe was not having some kind of "staging" table to place items down that you aren't using without having to throw everything that I worked hard on away, especially when you are trying to micro-manage and make multiple items at the same time.

Love the simple and addictive gameplay! UI could have used a little TLC as it was hard to differentiate between the buttons and the information. Very well done!

Thank you very much, it was definitely a struggle to code what I did by myself in the time given. There were so many more features and ideas I had, but I can only do so much with limited time. Appreciate the feedback!

Thank you very much for the feedback! The timing was different in the browser than in the editor, so I had to make some adjustments so that it was playable to everyone without adding a syncing system between the game and the player's speakers of choice. I did add no press feedback but placed it on the right side of the screen. I was working on a popup above each machine, but couldn't implement it due to time restrictions.

I apologize, but I couldn't re-create your error and I tried from multiple pcs at different locations.

Thank you very much! I appreciate you taking the time to play this because feedback is definitely crucial for me right now. It is hard for me to find people who will play extensively, help check for bugs, and offer progression/balancing feedback.

 Thank you so much for playing! I really appreciate it more than you know! 1 employee will only increase the productivity of a process by 10%, so the increase isn't very noticeable at first, but once you get many more, it will go  much faster. Every 10 employees will double the speed of the process. It's feedback like yours that will be able to help me add more features and make this an overall, fun and balanced game to play! Thanks again!