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Realplej

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A member registered May 18, 2020 · View creator page →

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Yes,I tend to have a lot of creative projects going on ;) A very good way to take advantage of the closedown, indeed. I hope you get enough time to breath - take care and best wishes!

Aht, that's it - thx! Yes, they're also good. I have had a lot to do with work and a book manuscript, but when things calm down I'll have a look at the Device - and get to play some old goodies also ;)

Love Alice´s journey - It's been a while so I might just have a go again! :) Was the one with Susan where she had a cat as a helper? I don't remember exactly. ..

I see your problem with and what could be aimed at regarding scrolling. I'll experiment a little and see if something can be done with the right mouse button. When adding touch screen support it's easier to utilize just one button, with click and double click, but will look at it.

I see, the opportunity to drop an object while your at the same screen could maybe be done. Maybe with a double click, as with the keys in the beginning. If not all objects needs to be mapped in order to reverse it. I'll try some things...

Thanks for the suggestions and ideas, I really appreciate your input!

Happy further hidden object and point n click gaming ^^ 


 

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Ha ha -  have a large bunch of Artifex Mundis games to, Secrets at Serpents creek are one of my favourites, but there are so  many ;)

Would it be better to put up arrows at the sides (interface block) or something to scroll? (A pro tip is that you can press left mouse button when at the edge - then scrolling is faster)

Ah, yes it's possible to get into a dead end in the game like that,. With all item slots full and picking up a new item. Don't know how to tackle it. If it was just possible to drop an item, it can be anywhere at any screen and that'd be a nightmare to set up - with dependencies to scripted events and progress in game, etc. I added more save slots than just autosave, so you can backtrack if you end up in such a situation (and extra spaces in the shed toolwall). Also good if you warp to a place where you cant refill fluid, and don't have enough fuel to warp again.

Thanks a bunch for the feedback, it's really valuable! 

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Sorry to hear that, and really awkvard. None of these problems have shown when hosting the game at my own server (realplej.se), apart maybe for the box (the device?), when you use it several times you have to do some calibrating to it again, and adding fuel,.. I will see if  maybe some of the problems are due to porting the game to itch.io. Thx a lot for the feedback and game testing, it's very helpful!

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Sad to hear, did U experience bugs right from the start or where? This is a Beta, but some testers have played it through and deemed it stable enough. Some issues with interactive flow at some places was noted as well as a possible bug with the load/save function, but it was not game breaking.

If it's to buggy I'll take it down and make an overhaul

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The game should be pretty stable, nut beware that it is a Beta. So consider playing still to be at a test stage. Feedback is dearly welcome! Aiming to add touchscreen version in the near future