No idea how you get the progressed degraded characters when captured. They always seem to be pristine and in good condition.
Reapergod36
Recent community posts
You evoked a wanderlust in me and I explored everything I could. I would recommend a map, but so far the game is a very good start. Also, this isn't necessary, but people that play this genre I know like to be able to spam the dash to move around maps. But I think it has invincibility frames so maybe that's not possible.
Phone voice is too quiet, which makes you have to have the rest of the game loud to hear. I assume I missed her explaining the generators but I think I understood it. Are there multiple animations per animatronic or no? I tried getting caught crouching or standing and I believe I got the same results.
My big complaint is how hard the platforming is and the difficulty curve. A lot of mechanics and hazards are thrown at the player immediately. From projectiles coming from everywhere, to punishing the player for not moving, to a jump that if you jump too high you get hit by thorns that then drops you into an instant death pit. This game also desperately needs a map of some sort. Also I agree with the guy that says there needs to be more save stations. Christ, being immediately dropped into situations at the start where I have to evade a projectile from a turret and a projectile from an enemy at the same time is very taxing.