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Reasonable Games

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A member registered Aug 06, 2019 · View creator page →

Creator of

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Awesome! Great video and thank you for the kind comments

Thanks for the detailed comment. I'm glad you loved the game!


Team up with all the animals in the zoo to escape. This game is a tricky puzzle-platformer made for GMTK 2021.

https://reasonablegames.itch.io/captive-collaboration

- Polyphase is a physics-based, puzzle solving platformer where you can phase between different objects, such as wooden boxes, metal blocks, and ice cubes, using their unique properties to complete each level.

- This game was previously nominated for BAFTA YGD.

https://reasonablegames.itch.io/polyphase


Thanks!

I'm sorry about that. If i had more time I would have definitely added more keyboard layouts. I'm glad you liked the concept :)

I enjoyed your youtube video and the game was fun too. It was a little buggy at times, but nothing bad for a game jam. Overall I have fun with this one.

Thanks!

Thanks for the positive feedback! :)

Thanks!

It worked once but mostly keeps on crashing. Unfortunate because I did have fun playing it.

Thank you. I'll make sure to check your game out :)

Thanks! I would have liked to add more features but ran out of time.

I appreciate the feedback :)

Thanks for the feedback! Different keyboard layouts was one thing I ran out of time to add.

Thanks! I used Unity


In Keyboard Escape  you must help the protagonist, Brian, escape out of the controls, i.e. your keyboard. Hold down keys to guide Brian along a route to an exit, which is hidden somewhere in the keyboard. But watch out, not every key is safe!

Play:  https://reasonablegames.itch.io/keyboard-escape

I was just about to comment the same thing, I think this would work well on mobile.

Thank you for the feedback!

Thanks for the feedback, I had fun trying your game too.

Thanks. I'm glad you enjoyed it.

Thanks a lot!

This was extremely satisfying... at first. Great game!

Enjoyed smashing my keyboard. I got 806.

Also I clicked on this game because my game is also based on a keyboard. Turns out this is a very different idea, great game.

Movement fits the theme well, almost impossible to control.