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Rebellium

153
Posts
99
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A member registered Jul 05, 2016 · View creator page →

Creator of

Recent community posts

If my memory serves me correctly, you can only self-publish PC games

Wow, you counted them? It warms my heart that someone took a closer look at the numbers. I spend a lot of time reading old sales figures and magazines to make it as historically accurate as possible.

Why not, right now I'm reworking the simulation part of the game. If anyone has any suggestions for new genres or themes for the upcoming version, please do share your thoughts.

The console units sold reflect historical figures, With some margin for error and a little of randomization.

Bigger games generally sell more copies.

Yes, Good suggestion.

It makes the game bigger (require more points per feature) at the cost of development time.

Sure, If more people request that I will put some time into making an offline web version.

Yeah, When I expand the game content into the 2000s I will add that.

The game does not require a constant WIFI connection, it only needs WIFI to load the game. On browsers, the browser cache will get cleared either because you opened a lot of tabs or because your computer ran out of memory. Regardless, the game needs to be reloaded, which requires WIFI. That's how every browser game works really, unless they are built in a way that stores the game files for offline use, but I would think that's quite rare and has its own problems.

The game will have a Linux version in the future. However, as you mentioned, you run the game on a school computer, which means you probably can't install any apps on it because of admin privileges.

The web version does require WIFI, but if you are running the Windows version, it does not. In any case, there is not much I can help with error code 500, as Ray_the_man mentioned the Itch.io servers might have gone down. Other than that, you can try these steps:

For web version:

  • Make sure WIFI is on.
  • Make sure you have a Chromium based browser.
  • Open the game in a private tab/mode.

For Windows version:

  1. Try reinstalling the game. When prompted, choose the "Uninstall Tech Giants" option.
  2. Check "Delete the application data" (this will delete your saves).
  3. Install the game as usual.

I can only say it will be before GTA 7 comes out 😄

This one is on me, Ray_the_man. The other players are excited about the game and want to know what's next. A roadmap will help everyone understand what goes into the upcoming version. However, the reality is that I don't know what goes into the next version either, even though I'm developing it. Sometimes I add features just before a set deadline, and sometimes, when they are buggy or unfinished, I remove them completely. That's what happened to hardware development in v0.2

I agree. I have been working on expanding Tech Giants into hardware, applications, etc. It's just taking forever to make it happen. 

I want to say it's a skill issue 😅, but the game has balancing problems, so it's probably that.

Oh, That's a UI/UX problem. Thanks for letting me know.

We will get more consoles in the game. But, v0.3 will only come out when its ready.

You mean the development progress? Slow and steady.

LOL, You know what because of your gameplay style I will add DEAD Genres.

Yeah, advertising was always broken.

I will keep your feedback in mind, Thanks for playing Tech Giants!

Yes, for sure.

Yes, Safari is not fully supported.

Not really, if the wait time is more than a few seconds, it's probably a browser specific bug. You could try to switch your browser.

It was made by my brother. There is a credits page that you can access by clicking on the version number in the main menu.

I just realized how bad and obscure the UX is.

Thank you so much for the support!

Yes, of course. In real life, it was rare for hard copies of games to get an update after release, but it did happen. So yes, I will definitely think about adding it to the game. Thanks for the suggestion.

LOL, For a second there I though it's a new record.

As of v0.2.0, Ataru XE is the last platform that is unlocked in 1987

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My memory is rusty, but I believe you can't affect the sales of platforms.

No, nothing else happens after that.

Hi, I was busy working on the new version, and unfortunately, I did not have time to follow up.

Hi, that's an interesting bug. It's probably not the game but the underlying tooling that causes it. I'm guessing you played the game before v0.2.0? If you are playing the browser version, try changing your browser to see if it fixes the problem.

Yeah, I think it's a good idea to have optimization option, I will try to add that.

Do you mean text based? I think it's in the game.

I think in the next 6 months v0.3.0 will be ready. I have been remaking the whole game, it's going to take a while.

Yes, v0.3.0 is planned to launch with Linux support. Do you use a specific Linux distro and version? Knowing the exact distro version will help a lot with playtesting.

It's a good idea, but it's only applicable for PC and single platform. what if we target multiple platform? different systems have vastly different power, and they are not comparable. I tried to simplify it by using PP and GP as a way to measure their power but in real life if you optimize a game it can run on any platform. It's a problem I don't have a solution for yet.

Hi, It's way better, Buying runguns is easier too, I don't have to type the number anymore. I think it's buggy though. When I try to buy rayguns, The money does not decrease, so I used the glitch to buy a lot of rayguns.

Yeah, Maybe.