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RedWorldGames

13
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10
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A member registered Jan 16, 2024 · View creator page →

Creator of

Recent community posts

Hope you liked it! Got a good game on the burner, hope you give it a look when it's released in the coming year!

Great video!! Thanks for the support :))

Thanks for playing, Stay tuned for more in the future!

Thank you so much!! Gald you enjoyed it :)

(1 edit)

New update should be on the build! You should now be able to retry at the death screen :) you will just have to redownload the zip file!!

Yeah no save points in this game as of now, I might make a checkpoint once you've entered the mines so that you don't have to do the bunker all over again!!

Thank you for the feedback!! I definitely agree i should have made the text more visible for the player lol. there is an ending in which you make it out of the cave at the end, and once again I should have included checkpoints. but I'm glad you enjoyed the game! Stick around for future projects.

Glad you enjoyed it :)

Hey there, I got about 10 mins of gameplay and really liked what was there! 

The character movement was really smooth and the physics regarding the fireball was satisfying, especially when throwing it against a wall and catching in mid air before doing a crazy slam dunk! The art style was really neat and looked really stylistic!

For some feedback regarding the gameplay, I feel like it might be cool to maybe add some more environmental hazards, and perhaps even some that require being hit by the fireball, such as wooden boards or even enemies! There could maybe be some moving platforms that the player would need to time right when jumping onto and throwing the fireball on. Also, I'm not sure if its my headphones lol, but I noticed an uncomfortable sound would play every time I jumped? 

But I really enjoyed this game! Will definitely be keeping an eye on this to see where it goes :)) 

Hey there, I've played your game for about 20mins and tried out the maps and various weapons!

I loved playing games like call of duty zombies and this gives me that same feeling of training enemies and getting through waves. I also like the upgrade perks after each wave to give me small boosts as the waves go on. The dash and weapons all feel satisfying to use and I liked the variety of enemy types that begun to emerge as the game progressed. 

There were some things I noticed when playing, for example on the shipyard map, Sometimes the large blue enemies would get stuck inside of the shipping containers and would not come out unless I got right in front of them. I also saw that the medic and blessing upgrades both gave the same ability of receiving health after killing an enemy. Lastly, when playing I felt that the heavier weapons such as the assault rifle and plasma rifle felt just a little bit too long to reload which slowed down the gameplay slightly.

All in all though, I really liked playing the game and hope to see you continue with it! Keep up the good work :))

Glad you liked it! Stay tuned for more in the future :))

Thank you so much!!! :)))

Thanks for playing!!! I should maybe have made it more obvious but theres a trash bag near the stairs you can pick up to take outside to progress the game!!