We must consult Mathew Patrick for the answer to that
Reese Mcdaniel
Creator of
Recent community posts
I would like to begin by saying this game is a brilliant and I had a blast playing for 50+ hours. I especially love how each character's has a unique ability when running into an enemy: Wanderer swaps places, Ronin dragon punches, Shadow, unironically, shadow dashes. Each other these abilities match their character's starter weapon perfectly.
That being said, one thing that has confused me is that the Assassin has the same ability as Wanderer. Even more so, the starter weapon of the Assassin, being the sword, cannot hit the opponent immediately after you swap with them. I would like to recommend changing the Assassin's ability to a bo staff. This would allow the Assassin to not only use their sword after using their ability, but also be able to hit again because of the quick recharge time of the sword.
I would like to reaffirm that this game is great and all changes are ultimately left up to you. Thank you for making the alpha free and good luck with development!