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RemyLynn

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A member registered Jan 16, 2018 · View creator page →

Recent community posts

Awesome! I'll have to check it out again!! Thanks for the update!!!

Hey! So I've been trying to play this for probably half an hour at this point and it seems that sometimes the options on the bottom left just...don't show up?


I noticed it when I tried the tutorial but wanted to check the rest of the game and it kept happening throughout, to the point I can't progress past certain parts, I'm using firefox to play

Pretty sure it is for the drilling, higher for more resources (?)

It seemed to be steadily raising, maybe by having them on your drilling team? 

Mostly speculation but that's what I have gathered so far

Not a bad start, played for probably 20 minutes before i frankly got a little bored. I'll be keeping an eye on this though, i have a soft spot for card games.

A few things, would like more HUD, a way to see my energy while choosing a card would help a ton, and some way to know what cards are what, that's weird to say but i had one card i never got to use because i needed to use 2 X cards, but had absolutely no idea what that meant. (Started with a V I think) 

Really want to check this out, it seems fun, however I can't do anything. WASD nor arrow keys will allow me to move, I'm just stuck sitting in the middle of a room. R seems to shake my screen and C seems to zoom? Maybe. Going to give this a follow and hope I'll be able to play soon.

To say i'm excited would be an understatement. I was skeptical when I first played Daggan, however, after a few updates the title really stood out every time it popped up in my feed. Was slightly saddened when you first posted about a new title and I played it, though, I kept up with it and I have to say I feel much better about it now! Keep doing what you're doing! I look forward to playing more! (Also #1 is obviously the superior architecture)

Got bored and started looking at old posts so I hope you don't mind me throwing this in here after like four months. The issue was 100% on my end, after running into the same issue on multiple games I learned it was settings on my graphics card.

Not my usual cup of tea but, decided to give it a go and was not disappointed! Wouldn't mind a quick breakdown of what all is in it, though i'm pretty confident i explored everything XD. Keep it up, I'll be keeping an eye on this one!

RogueLove community · Created a new topic Bug?

Just stumbled across this lovely title and i'm wanting to really like it, however i can't seem to get anywhere. I can complete the first three floors but then as soon as i attempt to go to the great hall no enemies spawn and it dead ends, the map in the top right doesn't do anything, and when i head back to the cell and go back in, i have all my gear and such, start at the beginning and no enemies spawn, getting back through to the great hall and attempting to go down the game just locks up on me...Hope i gave you enough info to work with! 

Side note i'm loving this even with the bug(?)

Great style, great idea, i'm behind you 100%


Having said that, I can't really play it. I can get in, make my character and everything is awesome, however after around 2 minutes everything stops. ALT+Tabbing shows that i can still TECHNICALLY play it as my character has moved according to input, but, i lose all animations. Could be on my end, but, I'm not sure what could cause that as I've never seen it before. 

Regardless, I'll be following this!

Not particularly, at least nothing that would immediately show itself as a pattern to me.

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Haven't really gotten into everything, however, just wanted to stop in and say that I've hit four or five errors in the first probably ten minutes," 'bool' object is not callable", Ignoring it doesn't seem to break anything though. (so far at least)

EDIT: Upon a few more clicks I have learned that I was at the end XD

I'm usually pretty hard on VNs just because there are so many out there, but, I actually think I can get on board with this one. I love the art style and the writing works for the characters, Overall you have my interest!

Really enjoying the progress you've made! At first the charging station blocking off the first floor slightly annoyed me, but then i realized it would just make me think harder about placement and now I welcome it! Speaking of the charging station, it seems the AI is a little buggy and they just sort of sit there occasionally not going to charge, moving them somewhere else then back seems to fix it for the most part...though i may just be impatient. Great work though!

I like it so far! Not sure if i managed to get everything done, but i had fun while i was playing! Would like to see some more ways of making...currency? Only found the one way, and had a few extra items at the end of my run so I'm hoping that means i either missed stuff or more is on the way! Keep it up!

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I'll update this after i get a chance to play, however, as of now I have started the game, clicked the settings in the lower right, then close in the lower right and the main menu is just...gone XD Figured I would let you know


EDIT: Played it and I actually like it quite a bit! I'm excited to see where this goes. Still obviously rough, but it's still young. A note I do have is in the menu in game, i would move the "Exit Game" somewhere else, it seems to be in the place that a "Return to game" button would be and has given me a few moments of "Damn it" XD

Just got a chance to play and I have to say i like it so far! Really liked that each room has a different animation for the different models, it's the little things like that, that really make my day, the little details. 


One thing i would like to see at some point, is a way to automatically pick up the money, once i hit the third floor it really got to be a pain.

I have been waiting for a public update for AGES! I am super excited to try this one out! Thank you so much for these public updates!!!

Don't think I've given my input much over the development but I've been following for a while and just wanted to say I love what you're doing. That being said, take care of yourself, take a break, we'll still be here when you're feeling better!

Hey thanks a ton for keeping us in the loop! It's actually really rare i check on discord so I at least appreciate the updates!!

Honestly don't really remember much at this point. I know my hero picked up a potion, other than that nothing really stands out.

Awesome idea! Not sure if it's a bug or not but...my hero just will not die, one heart and no number of monsters, spikes, or holes will kill this guy! Keep it up though!

Real potential here! Sadly I can't bring myself to keep playing. I've been playing around with it a bit but one big thing is keeping me from continuing, the AI. It really seems like the slimes and heroes are just wandering aimlessly and things only happen when they randomly bump into each other. Having them actively hunt each other or even the heroes trying to make it to the chests without running into slimes while the slimes hunt the heroes would be awesome. I'll be following, hope you keep working on it, it really has some potential to be a really amusing game!

I dig it! The mini-games can get a little grindy currently but I like the balloon and typing games enough that I REALLY don't mind playing them constantly. Going to be keeping an eye on this!

Looks awesome! It really has been a little while since I've found a game that I was genuinely excited for and this one certainly has my interest!

New update new comment! Have to say i'm starting to dig it! The block seems a little odd, though, i may just be terrible at it. Overall a great update and I'm excited to see more!

Really digging this! Seems like all of my comments have already been addressed too! Going to be keeping an eye on this one!

Really enjoyed this! Had a few issues getting all the content though i imagine that was just me either being too impatient or messing up one of the previous scenes. But I will definitely be keeping an eye on this!!

So the basic question you're posing is, "Is the combat fun?" And i can see it becoming more fun with further development. In the current state, not really. Though that is really a lack of visual stimulation i think. The concept is SOLID though, I have seen it done in a few little flash games and I really think you're on the right track to improving it. Would love to see some kind of special attacks beyond just the standard, however, beyond that i think it will really just be how you handle the visuals! Overall great job! Keep up the good work!

Glad i could help!

Promising! Love the art! A few critiques, some of the dialog is odd, though it is still understandable. The jump is a tad bit too fast, running seems just a bit too slow for the animation, though that could just be me. I think a separate idle animation for when the PC is talking to themselves would really help to let you know when you can and can't move, i found myself just standing there a few times waiting for text that never came. All in all though great job! Keep it up!

If i'm reading into it right it's a nod towards Tentacle Locker, another Hotpink game. 

Easy to see why this made it to the top of the popular list! Really hoping you add to it in the future, one really small thing that got me was condoms occasionally ending up out of reach. ("On top" of lockers for instance). Also really liked the little Easter Egg in the final level! Keep it up!

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Haven't played in AGES, but i loved what i saw before, so glad you finally brought it to itch, now i won't forget about you again!


EDIT: Played for a bit, and i'm having a really strange stutter, not sure if it's a common thing or no. Though just in case:

-Happens regardless of quality settings

-Every 1.5-2 seconds, occasionally up to 3 or 4

-Where I am doesn't seem to affect it

-Not noticing an actual drop in frames, from what i can tell, it just stops and if i'm moving my mouse(at all) it YEETS my camera around