oooh! i'll try it, thanks!
ReoAubian
Creator of
Recent community posts
I appreciated how good are the 3C, the player can do a little jump when J is pressed not so long, and the player can do a high jump when J is pressed long. I like how the camera moves behind the player when he faces and walk toward a direction. The animations had great expressions. The dash and the double jump are good mechanics but the level design do not serve them well... Nonetheless it was overall a fun game, I hope you will polish it!
Looking and sounding great (but not the green squares battle transition), but the timer is very short so I had a very bad experience.
I like the idea that you're the system for the Hero party, but also for the enemy group. But I first didn't understood that I was also doing calculations for the enemy group, maybe it would have been better if the two sides exchange their position with a flipping animation to show that now the system is calculating for the enemy group (and moreover, enemy stats shift to the left, so it would make sense that their position also go to the left)
The idea of playing the two roles was fun, I understand that you need to be discreet to spray the walls, but since when it is okay for a cleaner to beat up people?
I could continue to paint the walls from the starting point after the policemen found me by holding space during my 'arrest' releasing it, and reholding space.
Sadly, for one time, I couldn't play when I reversed to the cleaning job as the enemy knockbacked me outside the level, letting me falling endlessly. It is normal that the game is ending on a blue screen ?